For example, if it blocks a 12/12 creature with trample, that creature's controller must assign at least 8 of that creature's combat damage to Diamond Weapon, and the remainder can be assigned to the defending player, planeswalker, or battle
I think all of them are very powerful build-around cards that can give us the surfeit of fun we crave
is a strategic trading card game in two players Duel each other using a variety of Monster, Spell, and Trap Cards to defeat their opponent's monsters and be the first to drop the other's Life Points to 0.Card Name: Spirit's InvitationCard Type: Continuous TrapCard Number: LOD-095Set: Legacy of DarknessAttribute: TrapPasscode: 92394653Card Text: Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand
It effectively punishes the 3+ color soup decks while leaving 2- and mono-colored decks relatively untouched
Basically, I want both cards in my collection because they are powerful and someone will probably figure out a way to use them