Tra is not as useless and self-harming as Dua, bit it still fails to provide any reason why I'd play it over something like Ghostrick Alucard, Constellar Hyades, Levaiar (gets back my banished Agents), Zenmaines or even 49: Fortune Tune
Panharmonicon and Yarok, the Desecrated both give you an extra removal trigger on each of your scarecrows
This is essentially your last stand as you wipe the board over and over again to prevent your opponent from finishing you off
Add that to its legendary status, playable strength, and absolutely killer artwork, and youve got a chase card that continues to hold long-term value in both the graded market and the TCG arena
Monsters: 18 3 Reborn Tengu 3 Scrap Chimera 2 Scrap Beast 2 Scrap Goblin 1 Scrap Orthros 1 Scrap Golem 2 Effect Veiler 2 Meklord Emperor Granel 1 Sangan 1 Summoner Monk Spells: 16 3 Scrapyard 3 Scrapstorm 2 Pot of Duality 2 Mystical Space Typhoon 1 Giant Trunade 1 Monster Reborn 1 Scapegoat 1 Mind Control 1 Dark Hole 1 Book of Moon Traps: 8 1 Solemn Judgment 2 Solemn Warning 2 Fiendish Chain 2 Royal Decree 1 Call of the Haunted Patterson is able to make amazing moves with his Scrap Deck